Generated by All in One SEO v5.0.0.1, this is an llms.txt file, used by LLMs to index the site. # affective design Exploring Emotional Design ## Sitemaps - [XML Sitemap](https://www.affectivedesign.org/sitemap.xml): Contains all public & indexable URLs for this website. ## Posts - [An Interview with Harry Max - Pt. 1](https://www.affectivedesign.org/archives/429) - [Welcome to affectivedesign.org!](https://www.affectivedesign.org/archives/1) - [Panasonic Emotion Phone](https://www.affectivedesign.org/archives/21) - [Does the blogosphere have moods?](https://www.affectivedesign.org/archives/6) - [Looking for exciting places to visit?](https://www.affectivedesign.org/archives/7) - [Emotion Detection Software Used in Call Centers](https://www.affectivedesign.org/archives/5) - [Signs, Signals, Emotion and Attention](https://www.affectivedesign.org/archives/23) - [Design & Emotion 2006: The Presentations](https://www.affectivedesign.org/archives/10) - [LEMTool for measuring emotions during website interaction](https://www.affectivedesign.org/archives/14) - [How the colour of jail cells affects inmates' emotions](https://www.affectivedesign.org/archives/16) - [Games that respond to our emotions? (Part 1)](https://www.affectivedesign.org/archives/17) - [Coming Soon: All About Design for Emotion](https://www.affectivedesign.org/archives/18) - [1. An Introduction to Emotions](https://www.affectivedesign.org/archives/19) - [Sony's Multi-Function Phone](https://www.affectivedesign.org/archives/22) - [5. Colour, Emotion and Attention](https://www.affectivedesign.org/archives/15) - [Games that respond to our emotions? (Part 2)](https://www.affectivedesign.org/archives/24) - [Detect the 'Mood' of the Room](https://www.affectivedesign.org/archives/25) - [Brands and the Emotion Economy](https://www.affectivedesign.org/archives/26) - [Representing Emotions on the Internet](https://www.affectivedesign.org/archives/27) - [How's the internet feeling today?](https://www.affectivedesign.org/archives/28) - [Detecting Aggression on the Street](https://www.affectivedesign.org/archives/29) - [2. The Influence of Emotional Affect](https://www.affectivedesign.org/archives/30) - [Unconscious, Emotional Decisions?](https://www.affectivedesign.org/archives/38) - [3. Emotions, Moods, Sentiments and Personality Traits](https://www.affectivedesign.org/archives/34) - [Road Rage on the Information Highway](https://www.affectivedesign.org/archives/44) - [Air Canada Ignores Experience Across Channels](https://www.affectivedesign.org/archives/31) - [Interviews on Emotion and Design](https://www.affectivedesign.org/archives/33) - [Purchase Decisions are Based on Emotional Meaning](https://www.affectivedesign.org/archives/32) - [4. Value, Arousal and Emotional Expressions](https://www.affectivedesign.org/archives/36) - [Emotional Burnout and the New Ergonomics?](https://www.affectivedesign.org/archives/37) - [Tapping into the "Empathic Economy"](https://www.affectivedesign.org/archives/41) - [Positive Emotions Foster Creativity](https://www.affectivedesign.org/archives/43) - [Emotions and the Immune System](https://www.affectivedesign.org/archives/45) - [Season's Greetings from affective design](https://www.affectivedesign.org/archives/46) - [Pharmaceutical Advertising Relies on Emotional Appeal](https://www.affectivedesign.org/archives/63) - [Seasonal Affective Disorder and Simplicity](https://www.affectivedesign.org/archives/47) - [One Step Closer To Emotional Machines](https://www.affectivedesign.org/archives/48) - [Video Games Provide More Than Just Fun](https://www.affectivedesign.org/archives/49) - [Materialism and Self-Esteem in Children](https://www.affectivedesign.org/archives/50) - [Happy New Year from affective design!](https://www.affectivedesign.org/archives/51) - [Pain, Pleasure and Purchase Decisions](https://www.affectivedesign.org/archives/53) - [Expectations Determine Happiness](https://www.affectivedesign.org/archives/55) - [The Personality of Apple's Products](https://www.affectivedesign.org/archives/57) - [Retailers Use Emotions for Persuasion](https://www.affectivedesign.org/archives/59) - ["Affluenza" and Consumerism](https://www.affectivedesign.org/archives/60) - [Older People Are Less Affected By Unpleasant Info?](https://www.affectivedesign.org/archives/62) - [A Top Trend for 2007: Status](https://www.affectivedesign.org/archives/64) - [The Emotional Side of Security - Part 1](https://www.affectivedesign.org/archives/65) - [Video Games That Improve Emotional Health](https://www.affectivedesign.org/archives/66) - [LEMTool - Experiment #1](https://www.affectivedesign.org/archives/67) - [Redesigning the affectivedesign Banner](https://www.affectivedesign.org/archives/71) - [Robots and Emotion](https://www.affectivedesign.org/archives/77) - [Emotions Dominate Decision-Making](https://www.affectivedesign.org/archives/78) - [Robots and Ethics](https://www.affectivedesign.org/archives/80) - [Happiness, Engagement and Love in Video Games](https://www.affectivedesign.org/archives/82) - [Disappointment Beats Exceeding Expectations](https://www.affectivedesign.org/archives/83) - [The Emotional Side of Security - Part 2](https://www.affectivedesign.org/archives/90) - [Moral Decisions are Social Emotional Decisions](https://www.affectivedesign.org/archives/91) - [Expressing Love May Lower Your Cholesterol Levels](https://www.affectivedesign.org/archives/96) - [LEMTool - Experiment #1: Results](https://www.affectivedesign.org/archives/97) - [Creating Pleasurable Interfaces with Stephen P. Anderson](https://www.affectivedesign.org/archives/106) - [PC World's 20 Most Annoying Tech Products](https://www.affectivedesign.org/archives/109) - [Visualize and Communicate Information Persuasively](https://www.affectivedesign.org/archives/112) - [Emotion, Arousal, Attention and Flow on Slideshare](https://www.affectivedesign.org/archives/115) - [Designing Emotional Software](https://www.affectivedesign.org/archives/124) - [How Does Culture Affect What We Focus on?](https://www.affectivedesign.org/archives/133) - [Phones That Sense Their Environment](https://www.affectivedesign.org/archives/138) - [Testing Emotional Responses to Websites](https://www.affectivedesign.org/archives/146) - [Money Can Buy You Happiness, But Friends Cost a Lot Less](https://www.affectivedesign.org/archives/147) - [The Power of Verbalizing Emotions](https://www.affectivedesign.org/archives/148) - [Brand Personality and Trust](https://www.affectivedesign.org/archives/150) - [An Interview with Microsoft's Edie Adams - Pt. 1](https://www.affectivedesign.org/archives/151) - [An Interview with Microsoft's Edie Adams - Pt. 2](https://www.affectivedesign.org/archives/156) - [Emotion, Automobiles and Personality](https://www.affectivedesign.org/archives/162) - [The Emoticon Turns 25 :-)](https://www.affectivedesign.org/archives/163) - [An Interview with Dr. BJ Fogg - Pt.1](https://www.affectivedesign.org/archives/171) - [An Interview with Dr. BJ Fogg - Pt.3](https://www.affectivedesign.org/archives/172) - [An Interview with Dr. BJ Fogg - Pt.2](https://www.affectivedesign.org/archives/173) - [Happy 1st Birthday affectivedesign.org!](https://www.affectivedesign.org/archives/183) - [Monitoring Your Emotional State](https://www.affectivedesign.org/archives/187) - [Logic + Emotion at CanUx 2007](https://www.affectivedesign.org/archives/193) - [Blink vs. Think, or Unconscious vs. Conscious](https://www.affectivedesign.org/archives/198) - [Understanding Design for Emotion Models](https://www.affectivedesign.org/archives/199) - [Searching for Happiness](https://www.affectivedesign.org/archives/208) - [The User Experience Iceberg](https://www.affectivedesign.org/archives/209) - [The User Experience Iceberg - Update](https://www.affectivedesign.org/archives/214) - [Ubisoft Aims for More Emotional Games](https://www.affectivedesign.org/archives/218) - [2008 UX Methods Trading Cards and Swimlanes](https://www.affectivedesign.org/archives/240) - [The User Experience Iceberg at FOWD](https://www.affectivedesign.org/archives/256) - [Design for Emotion and Flow on Boxes and Arrows](https://www.affectivedesign.org/archives/282) - [affective design Improves the Edmonton.ca Experience](https://www.affectivedesign.org/archives/338) - [Deconstructing Product Design](https://www.affectivedesign.org/archives/375) - [Happy New Year from affective design!](https://www.affectivedesign.org/archives/412) - [An Interview with Harry Max - Pt. 2](https://www.affectivedesign.org/archives/500) - [An Interview with Rollout Custom Wallpaper - Pt.1](https://www.affectivedesign.org/archives/611) - [An Interview with Rollout Custom Wallpaper - Pt.2](https://www.affectivedesign.org/archives/634) - [Edmonton.ca Voted Best Local Website](https://www.affectivedesign.org/archives/758) - [How to Be Happy in Business](https://www.affectivedesign.org/archives/818) - [UX Camp Edmonton](https://www.affectivedesign.org/archives/844) - [Contributions to Deconstructing Product Design](https://www.affectivedesign.org/archives/896) - [Swimlanes Now Part of Eight Shapes "Unify"](https://www.affectivedesign.org/archives/926) - [Comcast Experience Maps](https://www.affectivedesign.org/archives/948) - [AffectiveDesign.com Launches](https://www.affectivedesign.org/archives/989) - ["Emotional Design with A.C.T." at the 2010 IA Summit](https://www.affectivedesign.org/archives/1053) - ["Design for Emotion and Flow" at the 2010 IA Summit](https://www.affectivedesign.org/archives/1061) - ["Emotional Design with A.C.T. - Pt. 1" on Boxes and Arrows](https://www.affectivedesign.org/archives/1105) - [2010 Year in Review at affectivedesign.com](https://www.affectivedesign.org/archives/1125) - Over at affectivedesign.com, we published a short piece reviewing some of the items and events of note for us in 2010. - [We're Writing a Book on Emotional Design](https://www.affectivedesign.org/archives/1136) - We're very pleased to announce that we're writing a book on emotional design, called "Design for Emotion" and we want you to be a part of it. - [Edie Adams on "Two Elements of Emotional Design"](https://www.affectivedesign.org/archives/1161) - [Get Your Free Copy of Chapter 1 of "Design for Emotion"](https://www.affectivedesign.org/archives/1187) - ["Design for Emotion" Now Available](https://www.affectivedesign.org/archives/1291) - Design for Emotion, by Trevor van Gorp and Edie Adams, is now available from major booksellers, including Amazon.com. Includes interviews and case studies. ## Pages - [Design for Emotion Links](https://www.affectivedesign.org/links) - [Contact](https://www.affectivedesign.org/contact) - [About](https://www.affectivedesign.org/about) - [Presentations](https://www.affectivedesign.org/presentations) ## Categories - [Conferences](https://www.affectivedesign.org/archives/category/conferences) - [Opinions](https://www.affectivedesign.org/archives/category/opinions) - [Emotional Services](https://www.affectivedesign.org/archives/category/emotional-services) - [Emotion & Business](https://www.affectivedesign.org/archives/category/emotion-business) - [Emotional Products](https://www.affectivedesign.org/archives/category/emotional-products) - [Effects of Affect](https://www.affectivedesign.org/archives/category/effects-of-affect) - [Introduction](https://www.affectivedesign.org/archives/category/introduction) - [Affective Design Theory](https://www.affectivedesign.org/archives/category/affective-design-theory) - [Articles](https://www.affectivedesign.org/archives/category/articles) - [Product Personalities](https://www.affectivedesign.org/archives/category/product-personalities) - [Persuasion](https://www.affectivedesign.org/archives/category/persuasion) - [Psychology](https://www.affectivedesign.org/archives/category/psychology) - [Neuroscience](https://www.affectivedesign.org/archives/category/neuroscience) - [Emotions & Health](https://www.affectivedesign.org/archives/category/emotions-health) - [Presentations](https://www.affectivedesign.org/archives/category/presentations) - [Emotion & UX](https://www.affectivedesign.org/archives/category/emotion-ux) - [Emotions & Information](https://www.affectivedesign.org/archives/category/emotions-information) - [Emotion & Attention](https://www.affectivedesign.org/archives/category/emotion-attention) - [Interviews](https://www.affectivedesign.org/archives/category/interviews) - [Projects](https://www.affectivedesign.org/archives/category/projects) - [Books](https://www.affectivedesign.org/archives/category/books) - [Workshops](https://www.affectivedesign.org/archives/category/workshops) - [Posters](https://www.affectivedesign.org/archives/category/posters) ## Tags - [affective design](https://www.affectivedesign.org/archives/tag/affective-design) - [affectivedesign](https://www.affectivedesign.org/archives/tag/affectivedesign) - [emotion](https://www.affectivedesign.org/archives/tag/emotion) - [emotional design](https://www.affectivedesign.org/archives/tag/emotional-design) - [designing emotion](https://www.affectivedesign.org/archives/tag/designing-emotion) - [design for emotion](https://www.affectivedesign.org/archives/tag/design-for-emotion) - [feelings](https://www.affectivedesign.org/archives/tag/feelings) - [design affective](https://www.affectivedesign.org/archives/tag/design-affective) - [welcome](https://www.affectivedesign.org/archives/tag/welcome) - [design research](https://www.affectivedesign.org/archives/tag/design-research) - [usability](https://www.affectivedesign.org/archives/tag/usability) - [games](https://www.affectivedesign.org/archives/tag/games) - [video games](https://www.affectivedesign.org/archives/tag/video-games) - [emotiv](https://www.affectivedesign.org/archives/tag/emotiv) - [ubisoft](https://www.affectivedesign.org/archives/tag/ubisoft) - [wired magazine](https://www.affectivedesign.org/archives/tag/wired-magazine) - [yannis mallat](https://www.affectivedesign.org/archives/tag/yannis-mallat) - [flow](https://www.affectivedesign.org/archives/tag/flow) - [arousal](https://www.affectivedesign.org/archives/tag/arousal) - [wii](https://www.affectivedesign.org/archives/tag/wii) - [xbox 360](https://www.affectivedesign.org/archives/tag/xbox-360) - [ps3](https://www.affectivedesign.org/archives/tag/ps3) - [happiness](https://www.affectivedesign.org/archives/tag/happiness) - [what is happiness?](https://www.affectivedesign.org/archives/tag/what-is-happiness) - [depression](https://www.affectivedesign.org/archives/tag/depression) - [evolutionary benefits](https://www.affectivedesign.org/archives/tag/evolutionary-benefits) - [intellectual benefits](https://www.affectivedesign.org/archives/tag/intellectual-benefits) - [retail therapy](https://www.affectivedesign.org/archives/tag/retail-therapy) - [middle age](https://www.affectivedesign.org/archives/tag/middle-age) - [nissan](https://www.affectivedesign.org/archives/tag/nissan) - [happy drivers](https://www.affectivedesign.org/archives/tag/happy-drivers) - [good bacteria](https://www.affectivedesign.org/archives/tag/good-bacteria) - [moderately happy](https://www.affectivedesign.org/archives/tag/moderately-happy) - [measure happiness](https://www.affectivedesign.org/archives/tag/measure-happiness) - [bbc](https://www.affectivedesign.org/archives/tag/bbc) - [worry](https://www.affectivedesign.org/archives/tag/worry) - [buy happiness](https://www.affectivedesign.org/archives/tag/buy-happiness) - [affectivedesign.org](https://www.affectivedesign.org/archives/tag/affectivedesignorg) - [user experience](https://www.affectivedesign.org/archives/tag/user-experience) - [user experience iceberg](https://www.affectivedesign.org/archives/tag/user-experience-iceberg) - [slideshare](https://www.affectivedesign.org/archives/tag/slideshare) - [update](https://www.affectivedesign.org/archives/tag/update) - [sensory](https://www.affectivedesign.org/archives/tag/sensory) - [interaction/behavior](https://www.affectivedesign.org/archives/tag/interactionbehavior) - [personality](https://www.affectivedesign.org/archives/tag/personality) - [jesse james garrett](https://www.affectivedesign.org/archives/tag/jesse-james-garrett) - [elements of user experience](https://www.affectivedesign.org/archives/tag/elements-of-user-experience) - [design maturity](https://www.affectivedesign.org/archives/tag/design-maturity) - [tip of the iceberg](https://www.affectivedesign.org/archives/tag/tip-of-the-iceberg) - [ux iceberg](https://www.affectivedesign.org/archives/tag/ux-iceberg) - [peter morville](https://www.affectivedesign.org/archives/tag/peter-morville) - [iceberg of IA](https://www.affectivedesign.org/archives/tag/iceberg-of-ia) - [design for emotion models](https://www.affectivedesign.org/archives/tag/design-for-emotion-models) - [fogg](https://www.affectivedesign.org/archives/tag/fogg) - [reeves](https://www.affectivedesign.org/archives/tag/reeves) - [nass](https://www.affectivedesign.org/archives/tag/nass) - [jordan](https://www.affectivedesign.org/archives/tag/jordan) - [physiologicl](https://www.affectivedesign.org/archives/tag/physiologicl) - [psychological](https://www.affectivedesign.org/archives/tag/psychological) - [eros](https://www.affectivedesign.org/archives/tag/eros) - [philia](https://www.affectivedesign.org/archives/tag/philia) - [agape](https://www.affectivedesign.org/archives/tag/agape) - [forlizzi](https://www.affectivedesign.org/archives/tag/forlizzi) - [desmet](https://www.affectivedesign.org/archives/tag/desmet) - [van gorp](https://www.affectivedesign.org/archives/tag/van-gorp) - [design fro emotion models diagram](https://www.affectivedesign.org/archives/tag/design-fro-emotion-models-diagram) - [hedonic](https://www.affectivedesign.org/archives/tag/hedonic) - [practical](https://www.affectivedesign.org/archives/tag/practical) - [emotional](https://www.affectivedesign.org/archives/tag/emotional) - [objects](https://www.affectivedesign.org/archives/tag/objects) - [agents](https://www.affectivedesign.org/archives/tag/agents) - [events](https://www.affectivedesign.org/archives/tag/events) - [tool medium](https://www.affectivedesign.org/archives/tag/tool-medium) - [social actor](https://www.affectivedesign.org/archives/tag/social-actor) - [bj fogg](https://www.affectivedesign.org/archives/tag/bj-fogg) - [visceral](https://www.affectivedesign.org/archives/tag/visceral) - [bahvioral](https://www.affectivedesign.org/archives/tag/bahvioral) - [reflective](https://www.affectivedesign.org/archives/tag/reflective) - [norman](https://www.affectivedesign.org/archives/tag/norman) - [donald norman](https://www.affectivedesign.org/archives/tag/donald-norman) - [reptilian brain](https://www.affectivedesign.org/archives/tag/reptilian-brain) - [mammalian brain](https://www.affectivedesign.org/archives/tag/mammalian-brain) - [neo cortex](https://www.affectivedesign.org/archives/tag/neo-cortex) - [unconscious](https://www.affectivedesign.org/archives/tag/unconscious) - [conscious](https://www.affectivedesign.org/archives/tag/conscious) - [pack behavior](https://www.affectivedesign.org/archives/tag/pack-behavior) - [power](https://www.affectivedesign.org/archives/tag/power) - [status](https://www.affectivedesign.org/archives/tag/status) - [malcolm gladwell](https://www.affectivedesign.org/archives/tag/malcolm-gladwell) - [blink](https://www.affectivedesign.org/archives/tag/blink) - [think - why crucial decisions can't be made in the blin](https://www.affectivedesign.org/archives/tag/think-why-crucial-decisions-cant-be-made-in-the-blink-of-an-eye) - [behavioral](https://www.affectivedesign.org/archives/tag/behavioral) - [awake](https://www.affectivedesign.org/archives/tag/awake) - [asleep](https://www.affectivedesign.org/archives/tag/asleep) - [cognition](https://www.affectivedesign.org/archives/tag/cognition) - [associations](https://www.affectivedesign.org/archives/tag/associations) - [learned associations](https://www.affectivedesign.org/archives/tag/learned-associations) - [blink: the power of thinking without thinking](https://www.affectivedesign.org/archives/tag/blink-the-power-of-thinking-without-thinking) - [banff centre](https://www.affectivedesign.org/archives/tag/banff-centre) - [david armano](https://www.affectivedesign.org/archives/tag/david-armano) - [critical mass](https://www.affectivedesign.org/archives/tag/critical-mass) - [logic + emotion](https://www.affectivedesign.org/archives/tag/logic-emotion) - [experience map](https://www.affectivedesign.org/archives/tag/experience-map) - [CanUx](https://www.affectivedesign.org/archives/tag/canux) - [canadian user experience workshop](https://www.affectivedesign.org/archives/tag/canadian-user-experience-workshop) - [nform user experience](https://www.affectivedesign.org/archives/tag/nform-user-experience) - [jess mcmullin](https://www.affectivedesign.org/archives/tag/jess-mcmullin) - [exmocare wristwatch](https://www.affectivedesign.org/archives/tag/exmocare-wristwatch) - [heart rate](https://www.affectivedesign.org/archives/tag/heart-rate) - [galvanic skin response](https://www.affectivedesign.org/archives/tag/galvanic-skin-response) - [physiological data](https://www.affectivedesign.org/archives/tag/physiological-data) - [value](https://www.affectivedesign.org/archives/tag/value) - [emotion and design](https://www.affectivedesign.org/archives/tag/emotion-and-design) - [UX Methods](https://www.affectivedesign.org/archives/tag/ux-methods) - [ux methods trading cards](https://www.affectivedesign.org/archives/tag/ux-methods-trading-cards) - [2008](https://www.affectivedesign.org/archives/tag/2008) - [2007](https://www.affectivedesign.org/archives/tag/2007) - [Kevin Cheng](https://www.affectivedesign.org/archives/tag/kevin-cheng) - [Communicating Concepts Through Comics](https://www.affectivedesign.org/archives/tag/communicating-concepts-through-comics) - [Kelly Mellings](https://www.affectivedesign.org/archives/tag/kelly-mellings) - [Yvonne Shek](https://www.affectivedesign.org/archives/tag/yvonne-shek) - [nForm](https://www.affectivedesign.org/archives/tag/nform) - [IA Summit](https://www.affectivedesign.org/archives/tag/ia-summit) - [wireframe](https://www.affectivedesign.org/archives/tag/wireframe) - [swimlanes](https://www.affectivedesign.org/archives/tag/swimlanes) - [wall of deliverables](https://www.affectivedesign.org/archives/tag/wall-of-deliverables) - [eight shapes](https://www.affectivedesign.org/archives/tag/eight-shapes) - [comic](https://www.affectivedesign.org/archives/tag/comic) - [storyboarding](https://www.affectivedesign.org/archives/tag/storyboarding) - [fowd](https://www.affectivedesign.org/archives/tag/fowd) - [future of web design](https://www.affectivedesign.org/archives/tag/future-of-web-design) - [channel 4 scotland](https://www.affectivedesign.org/archives/tag/channel-4-scotland) - [channel 4](https://www.affectivedesign.org/archives/tag/channel-4) - 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