UPDATED: Sept. 20: Over at the “Design for Emotion” site, you can get a free draft copy of Chapter 1 of our upcoming book, “Design for Emotion“.
Category: Emotion & UX
Over at affectivedesign.com, we’ve published a short piece reviewing some of the items and events of note for us in 2010.
Comcast Experience Maps
Over at the nForm User Experience Blog, Gene Smith has published the Experience Maps we created for Comcast’s now discontinued Game Invasion site.
Back in 2008, I blogged about the Swimlanes document that my colleague, Yvonne Shek and I created while I was a consultant at nForm. The Swimlanes document (which is card #12 in the UX Methods Trading Cards) won the 2008 IA Summit “People’s Choice Award” at the Eight Shapes‘ sponsored “Wall of Deliverables”.
UX Camp Edmonton
Affective Design is proud to sponsor the first user experience camp in Edmonton.
In Part 1 of this interview, I spoke with early Web pioneer Harry Max about how he used emotion to create the first secure online shopping experience. In Part 2 of this interview, Harry and I talk about how sensory sub-modalities influence and elicit emotion and picking the right personality for an interface in terms of power and status.
Steve Pearce from Poke presented an interesting take on the User Experience Iceberg at the recent Future of Web Design (FOWD) conference in London, UK.
Back in March, I had the pleasure of working with Jess McMullin over at nForm User Experience on the 2008 UX Methods Trading Cards for the 2008 IA Summit in Miami.
Over at Wired Magazine, Ubisoft’s Montreal CEO talks about the importance of making video games more emotional to increase appeal to gamers.
Sadly, while attempting to upload an updated version of the User Experience Iceberg presentation to Slideshare, the original presentation page was accidentally deleted. I’m hoping that the fine folks at Slideshare can help me restore the deleted stats.